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AI Insights · Timothy · July 2024

Top 5 Sandbox-like Games on iOS in Lithuania - Q2 2024

Explore the performance metrics of the top 5 sandbox-like games on iOS in Lithuania during Q2 2024. Discover trends in downloads, revenue, and weekly active users.

Top 5 Sandbox-like Games on iOS in Lithuania - Q2 2024

During the second quarter of 2024, the top 5 sandbox-like games on the iOS platform in Lithuania demonstrated diverse performance trends. The data, sourced from Sensor Tower, reveals insights into downloads, revenue, and weekly active users for each game.

Roblox saw a significant increase in revenue, starting from approximately $3.7K in the first week of April and peaking at $5.6K by the last week of June. Downloads fluctuated, with a low of 589 in late April and a high of 879 in mid-June. Weekly active users (WAUs) slightly increased from 25.5K in early April to 27.7K by the end of June.

Block Craft 3D: Building Games experienced a decline in revenue, starting at $33 in the first week of April and dropping to around $3-$4 in June. Downloads showed a downward trend initially but recovered slightly towards the end of the quarter, reaching 167 in mid-June. WAUs decreased from 1.4K in early April to around 1.1K by the end of June.

Melon: Sandbox had a consistent revenue increase, beginning at $15 in early April and reaching $30 in mid-June before a slight drop to $14 by the end of June. Downloads varied, with a notable spike to 183 in mid-June. WAUs remained stable, starting at 2.1K and ending at approximately 2.1K to 2.2K.

Minecraft maintained steady revenue, starting at $615 in early April and peaking at $792 in late May. Downloads had minor fluctuations, with a high of 118 in mid-June and a low of 67 in late April. WAUs remained relatively stable, starting at 9.4K and slightly fluctuating around that number throughout the quarter.

Growtopia showed varied revenue trends, beginning at $255 in early April, peaking at $383 in late April, and then stabilizing around $278 by the end of June. Downloads fluctuated, with highs and lows ranging from 106 to 43. WAUs were relatively stable, starting at 585 and ending at 631 by the end of the quarter.

For more detailed insights into the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024